- Status: Development
- Platform: Windows
- Engine: Unity
- Language: C#
- Team Size: 1
- Role: Programmmer, Designer
Overview
Blink is about a robot who is tasked with testing teleportation to make sure it is safe for human use. As the bot your job is to wall run, climb, swing, and most importantly teleport to reach the end of each level. For testing purpose teleportation is restricted to specific platforms, but other than that it simply shoot the beam and you are there. Should be simple, right?
Contributions
This project was conceptualized by myself and is being designed by myself as of right now. I have succesfully implemented a teleportation mechanic that only allows the player to teleport to specific platforms and surfaces.
Experience Gained
Coming Soon